Hello Pelles
First, I want to send my thanks to you, Pelles. I really like PellesC!
You have done the great work.
Second, I hope some days in the future PellesC will accept this:
struct Node
{
int data;
Node *left;
Node *right;
}
void main()
{
Node node;
....
}
Because i find structure declaration so confusing and not easy to remember. And I'm lazy to type much. :)
That all.
Hope final PellesC 6.0 will be out soon.
Have a nice day!
Quote from: koluibuoc on June 05, 2009, 01:53:54 AM
struct Node
{
int data;
Node *left;
Node *right;
}
void main()
{
Node node;
....
}
Because i find structure declaration so confusing and not easy to remember. And I'm lazy to type much. :)
Pelles C can not translate your code exactly, but this can be translated:
#include <stdio.h>
#define Node struct _NODE
Node
{
int data;
Node *left;
Node *right;
};
int main()
{
Node node;
node.left = NULL;
node.right = NULL;
node.data = 0;
return node.data;
}
I am sure that this is a good solution, but it is near of that what you want. ;)
The following code works with /Ze option:
typedef struct node node;
typedef struct node {
node *prev;
node *next;
void *value;
} node;
Or like this.
typedef struct node NODE;
struct node{
NODE *prev;
NODE *next;
void *value;
};
int main(void)
{
NODE node;
John