Pelles C forum

C language => User contributions => Topic started by: Tino on February 05, 2013, 06:03:40 AM

Title: GLSL - OpenGL Shading Language Example (VERY DIRTY)
Post by: Tino on February 05, 2013, 06:03:40 AM
Hello Forum  :)

I found this demo i wrote a bit ago,
based on NEHE s Tutorial and GLEW.

The project merges Shader sourcecode, Textures and the basic GL stuff in a Pelles C Project,
so that textures and shader s C sourcecode can be edited comfortable.

There are also some nice macro s for debugging shader s and gl.

WARNING

The attached shader s perform multitexturing,
some simplier shaders are in the /shader folder.

Enjoy :)