I changed all pictures to ".gif" to append them all (I didn't know it was only 10 percent of a bitmap) and exported the document to pdf.
As you may have guessed, I'm trying to write a pac man.
I don't know yet how to load external bitmaps so I'm taking the ressource bitmaps.
I have painted all the walls and am beginning to paint the many pac mans (4 directions*5 pictures=20 pictures altogether) but I was wondering if I had to always edit the main.rc file. I think that there is a bug that I will try to explain in every detail:
1.When I want to paint a new bitmap, I have to (as far as I know) change to the main.rc (left-click on tab), right-click on Bitmap, choose "Neu/new" and again left-click on "Bitmap".
In the list of bitmaps, at the bottom a new bitmap is appended that yet has not got the right name. If I want to change its name I right-click on its name and choose "Eigenschaften/Properties". At "Ressourceskript" now I seem to be able to change the name, but I cannot type in a new name (sometimes you can type in one at the first time, but you never can a second or third time) because if you click "OK" you are told "Die ID-Nummer 8022 wird bereits von einem anderen Bezeichner benutzt/the ID-number 8022 is being used by another identifier". All you can do is to type in a new ID-number (e.g., "#8023") and only afterwards (after having chosen "Properties" again) you can type in the desired name. This is the first bug that I want to report.
2.You now have given the bitmap the right name and double-click on it. A bitmap editor opens (very comfortable !). You draw your picture and want to save the bitmap by typing control-S. A file dialog opens, you type in for example "Gespenst/ghost" and you click "OK". You might think the ressource file would be updated automatically:
Gespenst BITMAP "Gespenst.bmp"
but if you use an external editor, you find out it is
Gespenst BITMAP "res1.bmp"
Again you have to correct it yourself. This is the second bug I want to report.
I hope I have explained better this time.
Bye
Oliver Kroll