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Author Topic: Console within GUI  (Read 4624 times)

Gerome

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Console within GUI
« on: September 05, 2005, 11:56:41 PM »
Hello,

The following mentionned code within the PellesC CHM help seems to work but getchar() seems not to work if i compile this code into a Windows project...
Does anyone has an idea please ?

Code: [Select]

#include <stdio.h>
#include <string.h>
#include <io.h>
#include <windows.h>

void RedirectStdOut(void);

int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCmdShow )
{
RedirectStdOut();
   printf( "zz" );
   getchar(); // WHY this does not work ?
   return 0;
}

void RedirectStdOut(void)
{
    CONSOLE_SCREEN_BUFFER_INFO csbi;

    // Try creating a new console window.
    if (!AllocConsole()) return;

    // Set the screen buffer to be larger than normal.
    if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi))
    {
        csbi.dwSize.Y = 1000; // any useful number...
        SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), csbi.dwSize);
    }

    // Redirect "stdout" to the console window.
    fclose(stdout);
    setbuf(stdout, NULL);

   FILE *fp = fdopen(_open_osfhandle((long)GetStdHandle(STD_OUTPUT_HANDLE), 0), "w");
    *stdout = *fp;
}


Thanks for anyhelp :)

Greg

  • Guest
Console within GUI
« Reply #1 on: September 06, 2005, 04:23:17 AM »
I believe it's because stdout has been redirected to the new console, but stdin hasn't. getchar is returning EOF and, if you call it, ferror(stdin) is returning true.

INFO: Calling CRT Output Routines from a GUI Application

Later:

  For some reason, _getch works OK. So I'm not sure about it now.

  The same thing happens in Visual C/C++ 2003.

Offline frankie

  • Global Moderator
  • Member
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  • Posts: 2113
Console within GUI
« Reply #2 on: September 06, 2005, 10:07:29 AM »
Gerome,
you can find an example of redirection for stdin, stdout and stderr in my code at http://smorgasbordet.com/phpBB2/viewtopic.php?t=726 in the cgi redirection handling. It works well becouse is directly derived from M$ example code (I included full M$ comments).
"It is better to be hated for what you are than to be loved for what you are not." - Andre Gide

Gerome

  • Guest
Console within GUI
« Reply #3 on: September 06, 2005, 10:49:22 AM »
Hi,

Thanks for your help :)
Here is my functional code this time with getchar() working :)

Code: [Select]

#include <stdio.h>
#include <io.h>
#include <windows.h>
#include <fcntl.h>
#include <conio.h>

void RedirectStd(void);

int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCmdShow )
{
RedirectStd();
printf( "\nType any key to continue...\n" );
getchar();
return 0;
}

void RedirectStd(void)
{
int hCrt = -1;
FILE *hf = NULL;
int i    = -1;

AllocConsole();

hCrt = _open_osfhandle((long)GetStdHandle(STD_OUTPUT_HANDLE), _O_TEXT);
hf = _fdopen(hCrt, "w");
*stdout = *hf;
i = setvbuf(stdout, NULL, _IONBF, 0);
printf( "stdout//" );

hCrt = _open_osfhandle((long)GetStdHandle(STD_INPUT_HANDLE), _O_TEXT);
hf = _fdopen(hCrt, "r");
*stdin = *hf;
i = setvbuf(stdin, NULL, _IONBF, 0);
printf( "stdin//" );

hCrt = _open_osfhandle((long)GetStdHandle(STD_ERROR_HANDLE), _O_TEXT);
hf = _fdopen(hCrt, "w");
*stderr = *hf;
i = setvbuf(stderr, NULL, _IONBF, 0);
printf( "stderr//" );
}

Greg

  • Guest
Console within GUI
« Reply #4 on: September 06, 2005, 09:40:34 PM »
Thanks for posting the working example. I tried to do the same thing but I couldn't get stdin to work. I was opening stdin for write intead of read. :roll: