Author Topic: 3D Graphics  (Read 3703 times)


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3D Graphics
« on: May 30, 2007, 03:38:24 am »
I'm not sure if this should be in the expert board or not, but I was wondering how one would display a 3D image, like a cube for example, without using OpenGl or DirectX.  Also, what do programs like Rhino3D and Maya use for displaying graphics (OpenGl, DirectX, other)?

Offline Stefan Pendl

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Re: 3D Graphics
« Reply #1 on: May 30, 2007, 09:20:10 am »
You can use GDI to display 3D images, for moving objects I would use OpenGL or DirectX.

CAD programs mostly use OpenGL, because they have their roots on UNIX, where DirectX is not available.

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Re: 3D Graphics
« Reply #2 on: May 31, 2007, 07:49:27 am »
Thanks for the info. 


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Re: 3D Graphics
« Reply #3 on: July 14, 2007, 07:47:26 am »
OpenGL is preffered nowadays since it's cross platform and very easy to use.

Consider using SDL. It took me a week to setup an OGL window back in 2004, it took all of December 2005 to setup a DirectDraw window, and last month it took me an hour to setup SDL last month. SDL is a very simple interface for OGL or DirectDraw.

I don't know what Rhino uses, but whatever it is, it sucks.