Hi all.
Little introduce.
I am old-school C-programmer (MS-DOS, Borland IDE an so on).
And my practice with C was "freezed" for years...
Now I want reanimate programming skills but many usable and friendly (to me) things are gone from scene...
What I can write - is only console application for Win32 that can interact with user by printing text on screen and read from keyboard...
And now I want ask some good advice.
What is the simplest way to begin fullscreen drawing?In my case only things needed - drawing 2D primitives (no textures, sprites or animation).
Actually, I need both 2D and 3D drawing, but affraid 3D is too complicated for beginning.
It was great times when GRAPH.TPU with old good Turbo Pascal was sufficient for my needs but it gone to ages with MS-DOS
Pelle, thanks a lot for great user-friendly IDE. Nice debugger, good compiler/linker generating very fast and reliable code! (I have not compared it with many other, but few else free compilers do their work much worse. Even MS VC++ produced slower .EXE for my particular C-code. And looking on ASM in debugger make things clear - PellesC linker rules
)
Sorry for my english, if it too bad, and for many offtop inclusions