Thanks again John.
That gets me closer, but now the error I get is because there is no d3drm.lib file. It looks like this is for Direct X version 7 and the SDK download I have is version 10. There is a ddraw.lib in the SDK.
Maybe I am wrong to persue this. I am a bit of a noob and I was hoping to learn from existing projects where I can see how they are constructed. But this one is probably too advanced for me and also is based on an outdated version of DirectX so time spent on it it might be a poor investment.